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Super-Sized Seaside Catches of the Weekend

Treasure Map (pic)
Type: Action
Cost: 4
Card text: Trash this and another copy of Treasure Map from your hand. if you do trash two Treasure Maps, gain 4 Gold cards, putting them on top of your deck.
Initial opinion: Because you can't get them with your two initial buys (thank the Gods!), this one's going to take some timing to set up the combo. But I'm happy to see the "in order to use this card, you also have to have this other card in your hand" mechanic finally coming into play.

Salvager (pic
Type: Action
Cost: 4
Card text: +1 Buy. Trash a card from your hand. +Coins equal to its cost.
Initial opinion: Given how often I've had to correct people that Remodel doesn't, in fact, do exactly this, it's about time they made a card that did this.

Haven (pic)
Type: Action-Duration
Cost: 2
Card text: +1 Card. +1 Action. Set aside a card from your hand face down. At the start of your next turn, put it into your hand.
Initial thoughts: I was wondering if we were going to see the "basic" Duration card, which is exactly what I consider this to be. Cost is right; this will help to solve the "n actions, n+1 action cards I want to play" problem.



Oct. 18th, 2009 07:33 pm (UTC)
Salvager + at least one Province + streamlined deck could lead to a whole lot of Province recycling. Put a Throne Room in there and one could really do some damage.

I'm inclined to think Treasure Map is overpowered, at least at that price. I mean, that's 1.5 Provinces at the beginning of your next turn, guaranteed! (If nobody fucks with your deck.) But I guess we'd have to see it in action.

Are you getting this on day of release? I'm sure Rob and I would be up for a little Seaside action this week....

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